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Accommodative depth cues, a wide field of view, and ever-higher resolutions present major design challenges for near-eye displays. Optimizing a design to overcome one of them typically leads to a trade-off in the others. We tackle this problem by introducing an all-in-one solution - a novel display for augmented reality. The key components of our solution are two see-through, varifocal deformable membrane mirrors reflecting a display. They are controlled by airtight cavities and change the effective focal power to present a virtual image at a target depth plane. The benefits of the membranes include a wide field of view and fast depth switching.more » « less
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Dunn, David; Tippets, Cary; Torell, Kent; Kellnhofer, Petr; Aksit, Kaan; Didyk, Piotr; Myszkowski, Karol; Luebke, David; Fuchs, Henry (, IEEE Transactions on Visualization and Computer Graphics)
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